Crazy Eddie's GUI System 0.8.7
Vertex.h
1/***********************************************************************
2 created: Thu Jan 8 2009
3 author: Paul D Turner
4*************************************************************************/
5/***************************************************************************
6 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining
9 * a copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sublicense, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25 * OTHER DEALINGS IN THE SOFTWARE.
26 ***************************************************************************/
27#ifndef _CEGUIVertex_h_
28#define _CEGUIVertex_h_
29
30#include "CEGUI/Vector.h"
31#include "CEGUI/Colour.h"
32
33// Start of CEGUI namespace section
34namespace CEGUI
35{
40struct Vertex :
41 public AllocatedObject<Vertex>
42{
49};
50
51} // End of CEGUI namespace section
52
53#endif // end of guard _CEGUIVertex_h_
Definition: MemoryAllocatedObject.h:110
Class representing colour values within the system.
Definition: Colour.h:46
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1
structure that is used to hold details of a single vertex in 3D space.
Definition: Vertex.h:42
Vector2f tex_coords
Texture co-ords to be applied to the vertex.
Definition: Vertex.h:46
Vector3f position
Position of the vertex in 3D space.
Definition: Vertex.h:44
Colour colour_val
colour to be applied to the vertex.
Definition: Vertex.h:48