Crazy Eddie's GUI System 0.8.7
CEGUI::Direct3D10GeometryBuffer::BatchInfo Struct Reference

type to track info for per-texture sub batches of geometry More...

#include <GeometryBuffer.h>

Public Attributes

const ID3D10ShaderResourceView * texture
 
uint vertexCount
 
bool clip
 

Detailed Description

type to track info for per-texture sub batches of geometry