First Start | Installation | Network Play | Configuration | FAQ | Redistribution |
Armagetron Advanced Version | Protocol Versions supported |
0.2.0 - 0.2.4 | 0 |
0.2.5.x | 0 - 2 |
0.2.6 - 0.2.7.0 | 3 |
0.2.7.1 | 4 |
0.2.8.0_beta1 | 6 |
0.2.8.0_beta2 | 7 |
0.2.8.0_beta3 | 8 |
0.2.8.0_beta4 | 9 |
0.2.8.0_rcX | 10 |
0.2.8.0 | 11 |
0.2.8.2 | 13 |
0.2.8.3 | 16 |
Protocol Version | New Features |
1 | Protocol version control |
2 | Instant win zone and limited usability of brakes |
3 | Chat control( silencing and kick voting ) |
4 | Fixed the rip bug, clients sent game time of cycle commands |
5 | new cycle sync code: server sends more data to identify which client command was last executed. Shaped arenas and non-rectangular turns added. |
6 | Client support for server formatted chat messages. |
7 | Doublebind countermeasures. Proper cycle speed and acceleration handling and syncing. |
8 | Server bugfix: turns that were accepted from the client, but not yet executed, are not claimed to be executed in sync messages. |
10 | New server controlled voting items to add voting items that only require code on the server (code was broken and is no longer used). |
11 | No actual change, just the bump to 0.2.8. |
12 | Again, no actual change to be found. Z-Man wonders why. |
13 | Spectators can now be visible and chat, clients no longer send redundant brake commands. |
14 | Clientside lag compensation and server controlled ping charity, fullscreen messages. |
15 | Player authentication, new fixed version of the server controlled vote items. |
16 | Bugfix: clients no longer get confused if they have to move a cycle backwards during a sync from the server. |
Note: Some protocol versions were only available in CVS/SVN/BZR, so not every protocol version corresponds to a Armagetron Advanced version. Likewise, not every version had a network protocol change.
This document was created by Manuel Moos
Last modification: 2023-09-28
First Start | Installation | Network Play | Configuration | FAQ | Redistribution |